With the addition of transports, the number of features remaining for Phase 2 is rapidly diminishing. Here’s what’s remaining on the list:
a) Ship Fleet Listing
c) Ship Relocation after construction
d) Colonization confirmations
e) Reworked star graphics, animated
f) A cloud layer for the rotating planets
g) Informational ship design hovering display when selecting a design to build
That’s it and Phase 2 will be done. That’s hopefully just 3-4 more weeks of work and a completely playable and polished solo game will be in the can. Then I can take a brief break and start on all of the alien race interaction in Phase 3!
Here are two screenshots for transports. First, creating the transport:
Secondly, displaying a transport in transit.
There was a lot more work required that what these two screens show, but examples of all of the validation errors that can be displayed to the user make for boring screenshots. Also, I had to ensure support for redirecting transports once Hyperspace Communications was learned.