early Ground Combat UI

Anyone who has played MOO1 knows that the ground combat screen is entirely a visual frill. The player has no input into the combat once it has started and can only watch the outcome or skip to the end.

However, immersion is important and this screen will be getting an graphic overhaul just like the rest of the game. For now, I have implemented it with some placeholder graphics, including the extremely pixelated soldiers from  the original game.

Every image in the screenshot below will change. However, the programmatic work to implement the UI is complete now. All I will need to do is plug in the new graphics for the planet landscape, the colony ship and the soldier icons when they are completed. Please do not judge based on this screenshot, lol.

GroundCombatEarly

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