Music: General ambience

Here is the music to be used as the general ambience of Java MOO, serving as the backdrop while the player performs his various tasks like designing ships, examing the galaxy map, allocation research, etc.

Basically, this is what you hear when playing the game until some non-player generated effect occurs. Those things will have their own music to alert you that something has changed and you should pay attention. Things like a GNN alert, a discovery, an diplomatic message, combat, etc.

Advertisements

3 thoughts on “Music: General ambience”

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s