Dev changes – 12/6

Had to do some Christmas shopping tonight, but was able to get in about an hour and a half of work. The 12/6 dev version is uploading as I type this.

  • Fixed crash when selecting weapons for a ship design near the end of a long list when you have more than 32 weapons to choose from.
  • Revamped the existing Espionage prompt to look like the newer version previewed in yesterday’s blog post. That was most of the effort tonight.

You can always find the latest development version available from here: https://remnantsoftheprecursors.com/2016/12/02/its-development-build-december/

I do appreciate the efforts of everyone who is trying out the game and giving feedback. The game is especially rough looking since I’m in the middle of the UI rework, which is planned to be completed as part of the Alpha next April/May.

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