Mass Fleet Deployment is in

The fleet deployment functionality from the new Fleet UI is now in and working, as evidenced by the screenshot below.

You can use the query options and/or the map to select fleets and then either undeploy (for fleets that you’ve deployed this turn) and deploy to a selected system. And since you can select particular Ship Designs, the UI will automatically split up fleets as necessary. This makes it easy for you to avoid accidentally sending colony ships or scout ships to a military war zone!

This is the 3rd of 4 mass control features available on this UI. Completed are:

  • Mass ship construction change
  • Mass start/stop rally points
  • Mass deploy/undeploy fleets

The final piece will be launching transports from multiple systems simultaneously. I hope to have that working this weekend



3 thoughts on “Mass Fleet Deployment is in”

  1. RELOC from the original game has been in Remnants since the beginning. However, the little-known “Relocate ALL” feature via Control-R is now adequately covered by the mass rally point feature on this UI šŸ™‚


    1. The opposite of reloc-all is my end-game “death blossom” strategy. I collect everything i have together for several turns, then peel off a small strike force to every single enemy planet on the map on the same turn. Within 3-4 turns the game is over.


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