Early Mrrshan Scientist mockup

The Mrrshan laboratory and soldier are done, now the work on the scientist has begun. Here’s an early look.

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14 thoughts on “Early Mrrshan Scientist mockup”

  1. Nuclear engines render ship cheaper than Retros. And the cost is constant 2 BC. Shouldn’t Nuclear enigne be more expensive proportional to ship size?

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  2. Waste in ECO slider is showing strange values. The more to left is set Eco slider the lower the +X number – should be opposite. Waste is clean immediately, making garbage minimal influence on gameplay.

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  3. Hey Ray, more questions: is there going to be a map editor and multiplayer (not necessarily simultaneously play, something like Play by Email would be great in its own right)?

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  4. That’s too bad. Is it simply incompatible with Java or a design decision? If it’s feasible, multiplayer could do wonders for your game. Just look at the enduring popularity of the Civilization games due to the multiplayer scene.

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    1. You have it backwards. For multiplayer to even be used, you need a large established playerbase first. Civilization is incredibly iconic, like the NY Yankees of 4X, so that’s a crazy comparison. There is no single 4X game that compares to it in popularity. Of course it’s going to have multiplayer.

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